top of page

Mechanics Prototyping

Foundational Unreal Engine skills, including the Introduction of Unreal engine where basics where learned such as how to implement weapons with different weapon types, timers for how long does the player would take, materials and particles, and level design to make it more engaging. This portfolio piece reflects the commitment to transforming ideas through professional game design and programming.
Project Type
Mechanics
Date
09/12/2024 to 18/02/2025
bottom of page